Added: 22 August, 2007
Group: 3D studio max
Learn how to create pool in 3D studio
page: 2

Pool materials

3. Materials

Open Material editor and select first slot. Go to little square and choose Bitmap.

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Choose some texture and apply material to pool. Tile it for 10 times.

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Now it is time to make material for water. Select another slot and open Standard button. Open raytraced_2.mtl library and select Water material.

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Close Material editor. Make one new plane that will act water and place it in pool. Set Length Segs to 128 and Width Segs to 128.

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Move this plane for a little and assign to him Displace modifier.

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Set Strength to 2 and open Material Editor.

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Open Raytrace Basic Parameters by hitting little plus. Drag Mix material for bump to Map in Displace parameters. Click Copy and say OK.

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Assign Water material to plane and close Material editor.

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3. Rendering

Go to Rendering>Render. Go to Indirect Illumination and activate Final Gather and Global Illumination option.

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Go to Environment and set Background color to white.

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Now hit F9 to render and see result.

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In this tutorial you learned how to make pool with realistic water. There is many more way to create water - but this is the fastest.

Thats all.

GO to: Page 1 : Modeling and Lighting
GO to: Page 2 : Pool materials This tutorial is copyrighted. Partial duplication or full duplication is prohibited and illegal. Translation or usage of any kind without author�s permission is illegal.