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Coffee cup model done in Maya part 4


Create ramp:

Tutorial Coffee cup model done in Maya part 4 1

Connect it to transparency of layered shader:

Tutorial Coffee cup model done in Maya part 4 2



Now if you render image you will see that specular of white blinn is above our gold material:

Tutorial Coffee cup model done in Maya part 4 3

To fix this we can use stencil utility:

Tutorial Coffee cup model done in Maya part 4 4

Connect outColor of White Blinn to image of Stencil:

Tutorial Coffee cup model done in Maya part 4 5



Connect outColor R from ramp to mask of Stencil:

Tutorial Coffee cup model done in Maya part 4 6

Connect stencil outColor to Color in layred shader of White blinn:

Tutorial Coffee cup model done in Maya part 4 7

Now problem is fixed:

Tutorial Coffee cup model done in Maya part 4 8

Now you can create Image based light with HDRI and render with Mental Ray:

Tutorial Coffee cup model done in Maya part 4 9

Thats all for this coffee cup tutorial.



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